Easel

Easel

Product design and brand identity for a conceptual fractional art investment platform.

Product design and brand identity for a conceptual fractional art investment platform.

Finance

Finance

Art & Culture

Art & Culture

Concept

Concept

Product Design

Product Design

Brand

Brand

Brand identity experimentation for Easel

What

What

Easel is a platform for fractional ownership of significant works of art. I began with the idea of making access broader, but quickly became more interested in what could be lost when collecting starts to behave like trading.

Easel is a platform for fractional ownership of significant works of art. I began with the idea of making access broader, but quickly became more interested in what could be lost when collecting starts to behave like trading.

New user. Onboarding

(Video) Return user, Home

Why

Why

Art can carry enormous cultural and financial value, yet meaningful ownership is still limited to very few people. I wanted to explore what it would mean to open that relationship up without making art feel like just another asset.

Art can carry enormous cultural and financial value, yet meaningful ownership is still limited to very few people. I wanted to explore what it would mean to open that relationship up without making art feel like just another asset.

User journey map of the partial working flow

(Video) Explore

(Video) Artwork Details

(Video) Financial Data

How

How

I began by treating Easel less like a marketplace and more like an information system. I focused on what someone needed to understand before acting, then built the experience around clarity, pacing and deliberate restraint rather than constant prompts to transact.

I began by treating Easel less like a marketplace and more like an information system. I focused on what someone needed to understand before acting, then built the experience around clarity, pacing and deliberate restraint rather than constant prompts to transact.

(Video) Easel logo development

Then

Then

Easel started as a question about access to art, but the harder problem was making fractional ownership understandable without borrowing the habits of a trading platform. I spent most of the project working through that tension in the product itself, how ownership is explained, when performance appears, what information belongs before a transaction, and where the experience should slow down. The visual identity developed alongside those decisions, giving the interface a quieter, more editorial character without getting in the way of the financial information.

By the end, I was thinking much less about individual screens and much more about how product structure, interaction and visual language could reinforce the same idea.

Easel started as a question about access to art, but the harder problem was making fractional ownership understandable without borrowing the habits of a trading platform. I spent most of the project working through that tension in the product itself, how ownership is explained, when performance appears, what information belongs before a transaction, and where the experience should slow down. The visual identity developed alongside those decisions, giving the interface a quieter, more editorial character without getting in the way of the financial information.

By the end, I was thinking much less about individual screens and much more about how product structure, interaction and visual language could reinforce the same idea.

aahan@aahanpradhan.com

New York

© 2026 Aahan Pradhan